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thePan.art · Development and publishing

Independent developer and publisher.

We create games with a distinct identity and work with other teams to prepare, present and bring their projects to players.

Pitch your game

Two ways to work together.

01

Launch preparation services

Commission defined deliverables for your game's current stage. Price, timeline and responsibilities are set in a proposal. Hiring services does not automatically make thePan the game's publisher.

  • Editorial assessment and identification of project needs
  • Launch preparation plan with agreed deliverables and responsibilities
  • Store pages, pitch, screenshots and trailer brief
  • Commercial materials in Portuguese and English; localization scoped per project
  • Outreach coordination, calendar, community and testing within the agreed scope
Discuss publishing services

Need a specific deliverable? thePan Indie packs remain available.

Explore packs and prices

02

Project-based publishing partnership

We review games for a publishing collaboration with editorial support and a plan to reach players. A partnership depends on the fit between the project, the team and our delivery capacity.

Rights, platforms, territories, responsibilities, budget, compensation, reporting and exit terms are agreed in a project-specific proposal. Funding is included only when a specific proposal and resources are available.

Pitch your game

The buttons prepare an email in your app. Review it and send it to business@thepan.art; opening the email does not submit your pitch. You can also copy the address and write directly.

What we look for in a project.

  • 01Clear creative identity and audience
  • 02Demonstrable gameplay for publishing partnerships; concepts can seek preparation services
  • 03Feasible scope and next milestone
  • 04A team with the capacity to continue development
  • 05Identifiable authorship and licenses
  • 06Fit with thePan's delivery capacity

From introduction to proposal.

  1. 01

    Introduce

    Tell us about your game's stage, audience, needs and the type of support you are seeking.

  2. 02

    Discuss

    We review the project, team and potential for collaboration. If there is a fit, we continue the conversation.

  3. 03

    Define

    We develop a proposal with clear deliverables, terms and responsibilities before work begins.

Authorship, players and continuity

We aim to build a distinctive catalogue with continuity: projects that reach people and help sustain new creations.

Tell us what you are creating.

Every project is reviewed individually. Scope, rights, compensation and any funding are defined in a project-specific proposal.

Use public links for your first contact. We do not need passwords, repository access or executable builds.

business@thepan.art

The buttons prepare an email in your app. Review it and send it to business@thepan.art; opening the email does not submit your pitch. You can also copy the address and write directly.

For your first contact, include:

  • Name and email
  • Studio or team
  • Game title and development stage
  • Summary, audience and intended platforms
  • Public gameplay or demo link, if available
  • Support sought: services or publishing partnership
  • Launch window and needs, if known