Commission defined deliverables for your game's current stage. Price, timeline and responsibilities are set in a proposal. Hiring services does not automatically make thePan the game's publisher.
Editorial assessment and identification of project needs
Launch preparation plan with agreed deliverables and responsibilities
Store pages, pitch, screenshots and trailer brief
Commercial materials in Portuguese and English; localization scoped per project
Outreach coordination, calendar, community and testing within the agreed scope
We review games for a publishing collaboration with editorial support and a plan to reach players. A partnership depends on the fit between the project, the team and our delivery capacity.
Rights, platforms, territories, responsibilities, budget, compensation, reporting and exit terms are agreed in a project-specific proposal. Funding is included only when a specific proposal and resources are available.
The buttons prepare an email in your app. Review it and send it to business@thepan.art; opening the email does not submit your pitch. You can also copy the address and write directly.
What we look for in a project.
01Clear creative identity and audience
02Demonstrable gameplay for publishing partnerships; concepts can seek preparation services
03Feasible scope and next milestone
04A team with the capacity to continue development
05Identifiable authorship and licenses
06Fit with thePan's delivery capacity
From introduction to proposal.
01
Introduce
Tell us about your game's stage, audience, needs and the type of support you are seeking.
02
Discuss
We review the project, team and potential for collaboration. If there is a fit, we continue the conversation.
03
Define
We develop a proposal with clear deliverables, terms and responsibilities before work begins.
Authorship, players and continuity
We aim to build a distinctive catalogue with continuity: projects that reach people and help sustain new creations.
Tell us what you are creating.
Every project is reviewed individually. Scope, rights, compensation and any funding are defined in a project-specific proposal.
Use public links for your first contact. We do not need passwords, repository access or executable builds.
The buttons prepare an email in your app. Review it and send it to business@thepan.art; opening the email does not submit your pitch. You can also copy the address and write directly.
For your first contact, include:
Name and email
Studio or team
Game title and development stage
Summary, audience and intended platforms
Public gameplay or demo link, if available
Support sought: services or publishing partnership